Newsarchive
Travian Games reveals its new, modern logo and a revamped website
The brand new logo of Travian Games.
The year 2011 stands for growth for Travian Games. Having recently broken through the threshold of 200 employees we are proud to announce a new range of products and an enlarged premises coming to a grand total of 4440 m² in the north of Munich, Bavaria's largest gaming company continues its series of positive news by introducing its new corporate identity. Just in time for Gamescom Travian Games presents its new website www.traviangames.com (or www.traviangames.de) and a new modern logo for use in all external communications.
Travian Games CEO Florian Bohn is therefore pleased to offer our new corporate identity to our countless partners and customers. "Travian Games has in recent years, both nationally and internationally, grown and is now one of the most successful companies in the German games industries. We acknowledge this honor with a modern web presence and revamped logo. The new corporate identity embodies our contemporary image and is representative of the buzzwords that our partners have always releid on. Success, sustainability, quality, friendliness and fairness."
Effective immediately, the new corporate identity Travian Games available on all channels and will be displaed at Gamescom in Cologne. Last minute appointments can still be arranged with all relevant departments for a personal meeting at stand E15 in Hall 4.1.
- PDF-Download140 K
Bavaria’s biggest games company continues to expand

Travian Games from Munich is still growsing
The impressive growth of Travian Games continues unabated after the move to larger offices in Parkstadt Schwabing, bucking the downward trend in the rest of the entertainment industry. The company has reached a new high, with over two hundred permanent employees at its Munich offices. This makes Travian Games the biggest employer in the Bavarian entertainment industry, as it continues to develop its position as one of the world’s leading browser game companies.
The Munich-based browser game specialist has also attracted a significant number of veterans from the German gaming world. The company that already employs Ingo Horn as Senior PR manager and Andreas Balfanz as its new Marketing Manager for cooperative projects has now added none other than Ralf C. Adam to its ranks as new Head of Game Development. The industry veteran joined the Travian Games management team to head up its internal development departments starting July 1st. Adam has nearly 20 years of professional experience in the games industry at companies such as Disney, Atari or Vivendi, contributing to the success of blockbusters such as SpellForce, Gothic 2, Sacred or Settlers 6. He also headed up the development of online license-based title Star Trek Infinite Space.
Florian Bohn, CEO of Travian Games: “I’m glad that we have attracted such a well-known and experienced games industry expert. This demonstrates great confidence in our sustainable growth strategy. Ralf is a very important addition to our team. After his brief interlude as a freelancer, I’m very pleased that he was so impressed with our portfolio, philosophy and our culture that he decided to join us in shaping the future.”
Ralf C. Adam adds: “The company’s focus and strategy, combined with its no-nonsense approach, convinced me that Travian Games was the right place for my skills and contacts. We are very optimistic about the future and look forward to adding new developments to the company’s current profitable products. This will broaden the portfolio of Travian Games even further, allowing us to reach far more than the 115 million currently confirmed players.”
Travian Games is one of the most successful providers of browser games worldwide, which can be played free-of-charge in over 50 countries and in up to 42 languages. The company and its subsidiaries currently offer eight products in different genres. Over 115 million confirmed players have already registered for one of Travian Games’ award-winning products, and further products are due for publication.
- PDF-Download577 K
Miramagia from Travian Publishing is now enchanting its players in France and Italy with fully localized versions

Miramagia continues its internationalization
Whether you play a witch, a shaman, a mage or a druid, Miramagia is all about magic – and tending your own magic garden. In the latest browser game from developer Bright Future, young apprentice spell-casters learn how to raise and care for magical herbs, plants and shrubs. Useful spells get them started, so they should not neglect their magic studies in Miramagia.
The players’ main objective is to help their own residence and herb garden to grow and increase in level so they can learn even more powerful spells. Spell-casters can improve their status as part of the wider community within a settlement to compete with other settlements and apprentices. The young apprentice is aided not only by fellow apprentices in the arcane arts, but also by a baby dragon that needs their special care and attention. It will be very useful later in the game as a fully-grown dragon.
The latest enthralling versions of Miramagia in France and Italy starts on May 26th and is available in full as a free-of-charge open beta to users of all current browsers.
Miramagia builds on enchanting graphics and motivating elements such as learning useful or funny spells, training your own dragon, affecting your own settlement with real players, quests from visitors to the village, trips to big city, trading with acquisitive market folk, mysterious witches and much more. Miramagia has a lot to offer both solo and team players; the free browser game offers unprecedented enjoyment with many different possible approaches.
All players can access the open beta free to play, while developers continue to work on aditional international versions.
- PDF-Download603 K

