Employee’s life at Travian Games

Christopher Marchfelder

 

When a new game is being produced, developers are needed to implement the abstract concepts as bits and bytes. Since June 2011, Christopher has been programming Travian Games’ latest game: Remanum.

continue reading

Kristina Rothe

 

To ensure that the scheduled milestones for a large project like Remanum are kept to, Kristina’s job as a project manager is to ensure that things run smoothly and to interface as a point of contact between the many different departments.

continue reading

Arthur Pfeffer

 

After his five-month internship in the development for the game Imperion, Arthur has been taken on as a student trainee in the Quality Assurance department.

continue reading